Archive for the Category » games «

2012-02-04 22:46:03 | Author:

After realizing how bad I am at estimating my chances in battle in the Axis & Allies 1940 board game, I looked for a combat simulator/calculator.

I disliked the input style (hitting tab until you get to the field for the unit type you want to add) on , so I decided to do my own thing. Sources are at github, as is customary these days.

There’s a lot of stuff missing, and I have no idea about the rules for variations other than the 1940 variant, but I’m quite happy right now ;)

Category: games  | Tags: , , ,  | Leave a Comment
2011-10-03 11:36:42 | Author:

For some time now, Minecraft Launcher couldnt login (“cant connect to”).
This happened only on one machine.
Enter wireshark:

Alert (Level: Fatal, Description: Certificate Unknown)

Wtf? It works everywhere!
Then it struck me. The BIOS clock resets every time I start the Windows box, because the mobo’s battery died.
I usually dont care, because I use Windows for gaming only, and then time is irrelevant ;P

So I set the correct time, and voila… the certificate becomes valid. Login works. Rah!

Category: games  | Leave a Comment
2008-09-02 21:28:59 | Author:

I modified the scenario “02. Blutbad” from the Clonk Planet Skullbreak Melee contest so that it runs in Clonk Rage.
Not everything does what it should – the fluids (lava, acid) are not fluid, and I broke some things *cough* like player locks, and the ship dramatically exploding at the start of the scenario.
But who cares – the weapons are still working…

Projekt page on

hmmm… I played the original scenario running on CP4.65, and it is far more fun and bug free. I’ll have to put some real work into it if I find the time ^^


  • weapons rewrite part1 – weapons.c4d


  • clonk dies properly with all those body parts flying around ^^
  • copied the materials from clonk rage materials.c4g, so the lava flows again

Category: games  | Tags:  | Leave a Comment