I modified the scenario “02. Blutbad” from the Clonk Planet Skullbreak Melee contest so that it runs in Clonk Rage.
Not everything does what it should – the fluids (lava, acid) are not fluid, and I broke some things *cough* like player locks, and the ship dramatically exploding at the start of the scenario.
But who cares – the weapons are still working…
hmmm… I played the original scenario running on CP4.65, and it is far more fun and bug free. I’ll have to put some real work into it if I find the time ^^
0.15
0.12:

